package us.wili.dev.netty.model.game;

import com.google.gson.annotations.Expose;
import us.wili.dev.common.model.BaseModelWithId;
import us.wili.dev.model.entity.User;

public class BetPlayer extends User {

    @Expose
    private int seatNum = -1;

    /**
     * 筹码(身上所携带的筹码，游戏中可以用来下注的筹码)
     */
    @Expose
    private long bodyChips;
    /**
     * 在一局中下注的次数
     */
    @Expose
    private int betTimes;

    /**
     * 下注筹码(本轮下注筹码)
     */
    @Expose
    private int inChips;

    public int getSeatNum() {
        return seatNum;
    }

    public void setSeatNum(int seatNum) {
        this.seatNum = seatNum;
    }

    public long getBodyChips() {
        return bodyChips;
    }

    public void setBodyChips(long bodyChips) {
        this.bodyChips = bodyChips;
    }

    public int getBetTimes() {
        return betTimes;
    }

    public void setBetTimes(int betTimes) {
        this.betTimes = betTimes;
    }

    public int getInChips() {
        return inChips;
    }

    public void setInChips(int inChips) {
        this.inChips = inChips;
    }
}
